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Interactive Narratives: Rethinking Interactivity and Digital Archiving

Type: Virtual

Virtual Session

Description

Interactive storytelling has become a cornerstone of modern narrative forms, reshaping the processes by which stories are crafted and experienced. Drawing upon the discussions and insights from last year's conference seminar, this year's Interactive Storytelling Seminar seeks to undertake a deeper exploration of the concept of interactivity. Additionally, it will address the challenges posed by the archiving of digital culture and the preservation of interactive projects, emphasizing the need for innovative methodologies and critical frameworks to sustain these narrative forms for future scholarship and engagement.

This seminar will explore the transformative potential of interactive narratives and the challenges in archiving digital culture. In a comprehensive dialogue, we aim to engage scholars and practitioners from various research fields, including literature, communication, film, digital, games, and cultural studies. We encourage submissions that engage with the following key themes:

1. The Notion of Interactivity:

Reevaluate traditional concepts of interactivity, moving beyond user-computer interface paradigms to explore more nuanced interactive dynamics.
Address how meaningful and engaging interactive experiences can add value to narratives and gameplay.
Explore various forms of interactivity, from physical installations requiring user actions to digital platforms that offer narrative superposition and user agency.

2. Archiving Digital Culture:

Investigate the challenges and methodologies involved in preserving interactive media.
Examine the preservation of virtual reality experiences, multimedia installations, software, interactive fiction, and video game narratives.
Highlight the need for innovative solutions to maintain these media's interactive and experiential qualities for future research and accessibility.

Proposals should offer fresh insights, demonstrate critical engagement with the seminar's core themes, and contribute to a deeper understanding of interactive storytelling and/or the complexities of digital archiving. Submissions on related topics will also be considered.

Schedule

Friday, May 30, 2025
10:30 AM CDT - 12:15 PM CDT
Room: Virtual Conference

Papers

The Ephemera of Interactive Cinema
Marina Hassapopoulou — New York University (NYU)
The Landscape of Digital Archive Collaboration: Assessing User-Friendly Options for an Interactive Online Exhibit
Kathleen Ryan — University of Colorado Boulder
Steven Sielaff — Baylor University
An Alternative Approach to Document the Reality of Rohingya Refugee in Bangladesh
Maruf Rahman — The University of Texas at Dallas
Saturday, May 31, 2025
10:30 AM CDT - 12:15 PM CDT
Room: Virtual Conference

Papers

Dystopia: Interactive Horrors
Ayman Almomani — University of Pécs
Teaching Literatures of Migration on the Move through Storytelling and Interactivity
Apala Kundu — University of Pittsburgh
The Potential Narrative Complexity of Navigability in Videogames
Cassandra Barkman — The University of Melbourne
From Parlor Games to Larp: Interpreting Adult Pretend Play
Evan Torner — University of Cincinnati
Saturday, May 31, 2025
12:30 PM CDT - 2:15 PM CDT
Room: Virtual Conference

Papers

Disruptive Technology in Diasporic Literatures
Ar Ducao — New York University
Generative Interactivity: Duplication, Transgression, and Preservation in Narrative Contexts
Justin Carpenter — University of Utah
Co-creating a space within a space: Exploring Borriaud’s Relational Aesthetics through i-docs.
Ozgur Akgun — SUNY Old Westbury
The Complexity of Larp Critique: Towards a Literature Review of Secondary Larp Criticism
Harlin/Hayley Steele — University of California - Davis
Sunday, June 1, 2025
10:30 AM CDT - 12:15 PM CDT
Room: Virtual Conference